Quacker’s Pizza is a personal kitchen job. You take tickets, build each pizza to order, bake and cut it, and serve it before the customer waits too long. Quality matters at every step.
Getting started
Start Pizza, go to Quacker’s prep counter, open your personal kitchen and begin a workday. Starter equipment and ingredients are free. This is the restaurant kitchen, not the old parcel-delivery pizza job.
How the work goes
- Accept a waiting ticket.
- Match its crust, sauce and cheese, and complete the sauce and cheese timing controls.
- Place the requested toppings in the shown pattern.
- Bake the pizza and take it out within the requested doneness window.
- Draw the required crust-to-crust cuts, finalise them and serve.
- Work through the day’s customers to finish the workday.
Progression
Career levels unlock more ingredients and patterns and let you handle more orders at once. Between workdays you can buy oven, topping-tool, cutter and chef upgrades with money or Pizza Tokens. Equipment is locked in for the current day. Ovens change baking timing and capacity, so read each ticket instead of memorising one bake time.
Pay and XP
Each served pizza pays for the pizza plus a quality tip, and gives career XP, 40 base Cooking XP and one Pizza Token. Finishing the day adds a completion bonus and two more tokens. Quality comes from preparation, toppings, baking, cuts and how long the customer waited.
Strength does not speed up this job and is not trained by it.
Common problems
- Fix topping and cut mistakes before serving. Changing the crust after preparation may need a Remake.
- Remakes keep the same ticket and do not give extra XP.
- Close or pause your kitchen when you take a break.
Modeled earnings
Scenario: One regular workday after the tutorial, with every equipment track at its highest unlocked tier, already owned, every ticket served with perfect manual work, and the day bonus earned.
| Career level | Modeled profit / hour |
|---|---|
| 1 | $1,408 |
| 10 | $2,048 |
| 25 | $3,306 |
| 50 | $5,608 |
| 75 | $8,405 |
| 99 | $11,760 |
No rows match that filter.
These are calculations from the R51 — Timber in Motion source, not measured play. Each figure repeats one clean cycle with the equipment above already owned, then scales it to an hour. Seller VAT and recurring ingredients or seeds are taken off. Income tax, club tithes, debt repayment, fuel, repairs, gear purchases and breaks for needs are not, and neither are travel delays, mistakes or other players. Treat them as a comparison between levels, not a promise of what an hour of play pays. Strength does not shorten any part of this job, so it does not change the rate.